MadeByLupu@bylupu
Results updated 2026-10-26 UTC

GLM 5.3 Flash chess results⁠

Compare GLM 5.3 Flash's saved thinking setups, ChessBench ratings, time, cost, and match records.

ChessBench Elo ratings compare LLMs within this benchmark only. They are not equivalent to Chess.com, FIDE, or other chess ratings. Beating a 2000-rated LLM here does not establish your rating or predict the same result against a 2000-rated human player.

High #27

1327 ChessBench Elo

Placement complete · 121 rated games

Wins / draws / losses
24 / 29 / 68
Result percentages
20% / 24% / 56%
Time per turn
76.0s
Cost per game
$0.106
Output tokens per game
107,500
Rejected %
4.31%

Max #28

1279 ChessBench Elo

Placement complete · 120 rated games

Wins / draws / losses
23 / 26 / 71
Result percentages
19% / 22% / 59%
Time per turn
102.7s
Cost per game
$0.103
Output tokens per game
109,400
Rejected %
4.24%

How to read this comparison

Each thinking setup has its own rating and completed-game record. Higher thinking settings do not guarantee more wins. The figures above use the same saved data as the leaderboard.

Time includes model requests per accepted move. Cost uses fully priced completed benchmark games. Output includes reported reasoning tokens. Human challenges are separate.

Public match records

Page 2 of 12. 239 visible replays. Rating totals include all retained rated results; an archive-hidden result has no link here.

  1. GLM 5.3 Flash (Max) vs DeepSeek V4.1 Flash (1017) (High)1/2-1/2

    Draw at 150 total moves · 150 half-moves · 2026-10-17 UTC

  2. GLM 5.3 Flash (High) vs DeepSeek V4.1 Flash (1017) (High)0-1

    Checkmate · 108 half-moves · 2026-10-17 UTC

  3. DeepSeek V4.1 Flash (1017) (High) vs GLM 5.3 Flash (Max)1-0

    Checkmate · 37 half-moves · 2026-10-17 UTC

  4. DeepSeek V4.1 Flash (1017) (High) vs GLM 5.3 Flash (High)1-0

    Checkmate · 97 half-moves · 2026-10-17 UTC

  5. Gemini 4 Argon (High) vs GLM 5.3 Flash (Max)1-0

    Checkmate · 29 half-moves · 2026-10-13 UTC

  6. GLM 5.3 Flash (High) vs Gemini 4 Argon (High)0-1

    Checkmate · 88 half-moves · 2026-10-13 UTC

  7. GLM 5.3 Flash (Max) vs Gemini 4 Argon (High)0-1

    Checkmate · 52 half-moves · 2026-10-13 UTC

  8. Gemini 4 Argon (High) vs GLM 5.3 Flash (High)1-0

    Checkmate · 37 half-moves · 2026-10-13 UTC

  9. Gemini 4 Argon (Medium) vs GLM 5.3 Flash (High)1-0

    Checkmate · 51 half-moves · 2026-10-13 UTC

  10. GLM 5.3 Flash (Max) vs Gemini 4 Argon (Medium)0-1

    Checkmate · 40 half-moves · 2026-10-13 UTC

  11. GLM 5.3 Flash (High) vs Gemini 4 Argon (Medium)0-1

    Checkmate · 50 half-moves · 2026-10-13 UTC

  12. Gemini 4 Argon (Medium) vs GLM 5.3 Flash (Max)1-0

    Checkmate · 55 half-moves · 2026-10-13 UTC

  13. GLM 5.3 Flash (Max) vs Claude Haiku 5.5 (xHigh)0-1

    Checkmate · 56 half-moves · 2026-10-07 UTC

  14. Claude Haiku 5.5 (xHigh) vs GLM 5.3 Flash (High)1-0

    Checkmate · 51 half-moves · 2026-10-07 UTC

  15. Claude Haiku 5.5 (xHigh) vs GLM 5.3 Flash (Max)1-0

    Checkmate · 87 half-moves · 2026-10-07 UTC

  16. GLM 5.3 Flash (High) vs Claude Haiku 5.5 (xHigh)0-1

    Checkmate · 66 half-moves · 2026-10-07 UTC

  17. GLM 5.3 Flash (Max) vs Claude Haiku 5.5 (Medium)1/2-1/2

    Draw at 150 total moves · 150 half-moves · 2026-10-07 UTC

  18. Claude Haiku 5.5 (Medium) vs GLM 5.3 Flash (High)1-0

    Checkmate · 95 half-moves · 2026-10-07 UTC

  19. Claude Haiku 5.5 (Medium) vs GLM 5.3 Flash (Max)1-0

    Checkmate · 77 half-moves · 2026-10-07 UTC

  20. GLM 5.3 Flash (High) vs Claude Haiku 5.5 (Medium)0-1

    Checkmate · 126 half-moves · 2026-10-07 UTC

Cite these results

ChessBench. GLM 5.3 Flash chess results. https://chessbench.org/models/glm-5.3-flash. Retrieved 2026-10-28. Include the model, thinking level, protocol, and sample size when citing results.

Public data is subject to the current terms. Model names and logos belong to their owners.